Pokemon In-Universe Tarot
Feb. 19th, 2013 05:22 amSo I was driving back from bringing my partner to the airport at 4:30 AM (ughhhhhhhhhhhhhh) and listening to the album that goes with the fic with the Lyra on Mount Silver that I'll probably never finish because at around 6000 words it completely started getting away from me and I realized: In-Universe Pokemon Tarot would probably be quite different from ours.
Brief history lesson, synthesizing from Wikipedia and a couple of tarot books and conversations I've had and that one Tarot class I took: Tarot cards were essentially rich people playing cards in the 1400s, with the trump cards (what we now call major arcana) emphasizing various archetypes/mythical figures of cultural importance, and the numbered cards (minor arcana) just having repeated pictures of whatever the suit was, much like modern American (and I think British/Canadian/other-English-speaking places?) playing cards. (Apparently in Europe it's still common to play various card games, mostly trick-taking I think, with Tarot-like decks. I want to try one of these sometime, but I came up in the This Is A Mystical Object And You Must Treat It With Respect school of Tarot, so it's always felt too weird.) The divinatory aspects came later, because the things were already rife with symbolism, and because you could make a vague argument that maybe their origin was connected to Egypt somehow, possibly, and 19th century occultists were crazy over Egyptology. Around that time I believe, although I can't find a 100% certain citation for this, occultists filled in the minor arcana with images relevant to the symbol-space developed around the majors, and with symbolism that works for them --- so a bunch of mystic Christian things, Greek and Hebrew letters hidden in things, further references to astrology, &c. (More recent Tarot decks are fascinating conversations between symbol-spaces and image-libraries, but that's neither here nor there.)
The Pokemon universe doesn't have mystic Christianity, doesn't seem to put much stock in astrology or necessarily do it the way we do, or even necessarily to have had a medieval Italy for Tarot to originate in. Let's assume that enough things are similar that a deck-based divination could still evolve, though --- what would it look like? Would cups, wands, swords, and coins still have enough mythological currency, or is there something else? How would the Major Arcana look, given that their religion is focused more on Pokemon, which clearly actually exist even if most people don't get to interact with the divine ones? I don't know, but I have some ideas, and I'm curious to see if anyone else does.
Brief history lesson, synthesizing from Wikipedia and a couple of tarot books and conversations I've had and that one Tarot class I took: Tarot cards were essentially rich people playing cards in the 1400s, with the trump cards (what we now call major arcana) emphasizing various archetypes/mythical figures of cultural importance, and the numbered cards (minor arcana) just having repeated pictures of whatever the suit was, much like modern American (and I think British/Canadian/other-English-speaking places?) playing cards. (Apparently in Europe it's still common to play various card games, mostly trick-taking I think, with Tarot-like decks. I want to try one of these sometime, but I came up in the This Is A Mystical Object And You Must Treat It With Respect school of Tarot, so it's always felt too weird.) The divinatory aspects came later, because the things were already rife with symbolism, and because you could make a vague argument that maybe their origin was connected to Egypt somehow, possibly, and 19th century occultists were crazy over Egyptology. Around that time I believe, although I can't find a 100% certain citation for this, occultists filled in the minor arcana with images relevant to the symbol-space developed around the majors, and with symbolism that works for them --- so a bunch of mystic Christian things, Greek and Hebrew letters hidden in things, further references to astrology, &c. (More recent Tarot decks are fascinating conversations between symbol-spaces and image-libraries, but that's neither here nor there.)
The Pokemon universe doesn't have mystic Christianity, doesn't seem to put much stock in astrology or necessarily do it the way we do, or even necessarily to have had a medieval Italy for Tarot to originate in. Let's assume that enough things are similar that a deck-based divination could still evolve, though --- what would it look like? Would cups, wands, swords, and coins still have enough mythological currency, or is there something else? How would the Major Arcana look, given that their religion is focused more on Pokemon, which clearly actually exist even if most people don't get to interact with the divine ones? I don't know, but I have some ideas, and I'm curious to see if anyone else does.
- Minor suits: Given the combined canon of Pokemon Conquest and Lucario and the Mystery of Mew, I think it's pretty safe to say that swords as symbols of authority/power and of violence would still be present, although card imagery might focus on Pokemon who also have sword-like abilities (Secret Sword, Sacred Sword, Swords Dance...) as much as humans and literal swords. Swords might not necessarily be the suit of technology in the same way, though. In the Lucario movie, Sir Aaron (( minor spoilers )) is able to store Lucario inside of a staff. If this was not a unique occurrence, it's possible that wands could be more about technology where swords are about history? There's also some argument to put your fishing rods in Wands, which would connect it to water, which is traditionally the element of Cups. BUT. Pokemon doesn't have a four-element system anyway! (And neither does much of Earth, although the folks who play with Tarot mostly do.) Pokemon has a sixteen-element system, where it's common for sets of two to pair reasonably well together. We know there are three major elements --- Fire, Water, Grass --- the ones that everyone who isn't in a wackadoo side game gets to pick from, pretty much. Maybe you get three different minor arcana, one for each of those, with the Ace being the type alone, and the other cards being that type combined with another? So the numbers of the minors are each associated with a type (numerology!) and each of the three suits is both a type and a symbol? That gives you 16 cards per suit, or maybe only 14 if you don't have Fire/Water, Water/Grass, &c. combos. 14 gives you A-10 and then four court cards... What would the courts be? And if Grass is Wands, would Water be Swords, or would Fire? What would the other one be?
- Major arcana: One of the major ways the arcana are understood is as "the Fool's Journey," a progression that the Tarot reader goes through represented by the card "The Fool." If that shouldn't be "The Trainer," I will eat my hat. One of them, I don't know which. It doesn't matter, because the Trainer's Journey makes so much sense archetypically here. I'm not sure what to do with the other roles though. Some of the archetypes we see in the modern Pokemon world seem like they'd exist further back --- the Professor, for example, might be "The Scholar" or maybe even just The Professor; "The One Who Put Together The PC System" surely has some historical analogue although I don't know what it would be. (I think it goes in the Magician slot though, and Magician isn't the worst card name.) We don't know too much about Pokemon governmental structure, though, to name political or religious positions like Emperor/Empress or High Priest/Priestess. (Also, does anyone really care that much if you are a boy or a girl?) I imagine there's a great schism about whether you put Mew or Arceus on the final card. Also, "The Lovers?" Pshaw. THE RIVALS.
- If this is something that's developed over hundreds of years, how do you make that fit with the idea that Oak knew about only 151 at the beginning of RBY? If it's me, I just don't --- I retcon that and assume that, as demonstrated by HGSS, all of the non-Unovan pokemon were known to Kanto/Johto, it's just that some are not native and others are quite rare. Heck, perhaps they used to be more common and are now only findable in Hoenn --- or maybe Zubat starved out all of the non-Unovan Woobat population and they only survive in Unova because there's such an ocean gap. There are reasonable justifications to put any Pokemon on a card, except maybe some of the late-appearing legendaries like Deoxys or Kyurem. (And even then I am sure you could make it work.)
- What would the original game have looked like? It could have been trick-taking, certainly, although numerical doesn't seem right; it seems like the basis of winning a hand would probably be type advantage, such that as a parlor amusement or children's game it helps one memorize the 16x16 type advantage chart. How would the majors work, then? Perhaps they just "win," but perhaps they influence the way numerical cards are calculated... like Supporter cards in the actual, extant TCG... which also evolved from medieval Poke-Tarot... which explains why all of the cards have numeric values and are suited by type. YES, I WENT THERE.